![fwsim cake fwsim cake](https://ingridkuhn.com/themes/pieceofcake_html/img/gallery2.jpg)
Change this to make the stars appear later.
![fwsim cake fwsim cake](https://fwsim-discourse.s3.dualstack.eu-west-1.amazonaws.com/uploads/optimized/1X/8367253e8fe9c8cd304102d283f095ffe43514e7_2_1024x576.jpeg)
Falling leaves are stars which fall very slowly. Type: Normal stars, small stars, sparks, falling leaves.Color: Select a predefined color, or use any color by clicking “Custom Color”.By rotating the stars relative to each other, you can create a wide variety of effects. The stars are created when the explosion occurs. This is called a multibreak shell: The explosions trigger, each one at a certain time, and the shell is gone after all explosions have triggered.Įxplosions can release Stars, Whistle, Tourbillon, Farfalle, or smaller sub-shells (this is called “Shell of Shells”). You can add multiple explosions to a shell. Energy: Defines the strength of the explosion.Delay: Defines when the firework explodes.Bigger shells explode later and with more energy. Auto: Enable this to auto-select delay and energy based on the shell size.In fireworks lingo, this is called a “bursting charge”. Shells and rockets contain black powder, which explodes after some time and releases glowing stars. The parameters are the same as for tails. Other Components Ascent EffectĪscent effects produce small sparks while the shell or rocket flies through the air. This is not an error - big fireworks go up to 300 meters, and all firework effects in FWsim have realistic scale. Note that in comparison to other fireworks, the catherine wheel will look rather small. You can adjust the radius, burn duration and speed. The catherine wheel (also called “sun”) turns and emits sparks. If you want the sparks on your FWsim rockets, add an Ascent Effect to the Rocket. Most consumer firework rockets produce sparks while they fly upwards. Burn duration (how long the rocket motor burns) and acceleration (how much power the rocket motor has) determine how high it goes. The rocket can contain explosions, just like the shell. You can adjust the color and the duration. If the value is larger, all shots of a particular cake will randomly shoot earlier or later.Ī bengal flame sits on the ground and produces a very bright flame. “Inaccuracy of individual shots” controls how inaccurate the individual shots are.“Interval Variance” controls the difference in interval between different exemplars of the same cake.In FWsim, you can control the amount of variance precisely: Real cakes always have some variance in their interval, so that several cakes of the same type can fire faster or slower. “Start Angle” controls the maximum, to the left and the right. “Shots per Sweep” controls how many different angles there are.
![fwsim cake fwsim cake](https://estaprestige.weebly.com/uploads/1/2/3/7/123729180/985564785.jpg)
The available shapes are Z-shape and W-shape. Using the controls in this box, you can change that. Usually, all shots of the cake will shoot at the same angle. “Add Existing Effect” adds an effect from your library to the cake. Using the textbox next to the effect names, you can adjust the interval for each shot individually.īy ticking the boxes, you can perform operations on all selected items (repeat, and delete). The “Interval” slider at the bottom controls the pause between two shots. In the list, you can select the order of the fireworks and how often each one is fired. You can also import existing fireworks using the button at the bottom. CakeĪ cake consists of any number of further fireworks, which are fired one after the other. This makes the stars go upwards, instead of in all directions. When you build a mine, click onto your Stars and set their Shape to “Mine”. This component can also be used for roman candles and fountains. The mine is similar to the shell, but it stays on the ground. If you want greater control over the flight path, just click “Custom”. The bigger the diameter, the higher it flies and the longer it takes. They are launched from mortars, and explode after a certain time.
Fwsim cake professional#
Shells are the basis of most professional fireworks. The main component in this firework is a shell. There are several main components, which form the basis of all fireworks. Components can contain other components.Īn effect forms a tree structure, for example: In FWsim, a firework is made from components.